Résumé
2010 -
05.24
Programmer III, Vigil Games, Austin TX — 2010 – Present
- Unannounced Project
- Darksiders II
- Warhammer 40000: Dark Millenium Online
Senior Programmer, Red Fly Studio, Austin TX — 2010 – 2010
- Star Wars: The Force Unleashed 2 (Wii)
Lead Client Engineer, WebWars LLC., Austin TX — 2009 – 2010
- The Weblings & WebLords – Client Platform Development
- Assembled and managed a small team of Flash Programmers who were responsible for implementing the front end of the WebWars titles.
- Mentored the Client Team to instill best practices through iterative design and code reviews.
- Worked with Team Leads to ensure that milestones were delivered on time and to expectations.
Senior Software Engineer, WebWars LLC., Austin TX — 2008 – 2009
- The Weblings – Server Platform Development
- Implemented various Game Systems from Design Documents that would be used to drive the Weblings Project.
- Mentored new Game System Engineers in our server architecture.
Software Engineer, NCsoft, Austin TX — 2008 – 2008
- Unannounced Project
- Evaluated an existing MMORPG’s Game Systems to determine reusability for a prototype project.
Game Systems Engineer, Turbine Inc., Westwood MA — 2004 – 2008
- The Lord of The Rings Online: Shadow’s of Angmar Development Team.
- Responsible for porting and support of In-Game Mail and Auction Systems.
- Implemented and owned Game Systems such as Reputation, Pedigree and Fishing.
- Worked in a smaller rapid-development team to design and implement Housing System.
- Dungeons & Dragons Online: Stormreach Development Team.
- Collaborated with Game Designers to solidify System Requirements.
- Implemented and owned Game Systems such as In-Game Mail, Player Auctions, Communications and Versioning.
- Designed and Implemented User Interfaces to support various Systems.
- Asheron’s Call 2: Legions Development Team.
- Collaborated in the design of new skills and character abilities.
- Implemented new Skills, Classes and Character Races.
- Worked hand in hand with Art to integrate new assets into the game.
- Participated in the iterative rebalancing of game play mechanics.